AI Insights · Timothy · July 2025
Top 5 Educational Games on Unified Platform in Czech Republic: Q2 2025
Explore the performance of the top 5 educational games in the Czech Republic during Q2 2025, with insights into downloads, revenue, and active users.
In the second quarter of 2025, the educational games sector in the Czech Republic showed varied performance across different metrics. Data from Sensor Tower highlights trends in downloads, revenue, and active users on a unified platform.
Lingokids - Play and Learn, by Monkimun Inc, maintained a steady weekly revenue, peaking at around $2.1K in mid-April. Weekly downloads gradually decreased, starting from 1K at the beginning of April to 476 by the end of June. Active users fluctuated slightly, with numbers decreasing from 3.5K to 2.8K over the quarter.
LogicLike: Kids Learning Games from Massiana saw a consistent weekly revenue, culminating in $1.2K at the end of June. Downloads started strong at 1.5K and ended at 891, while active users decreased from 1.7K to 1.3K.
Math & Logic Games for Kids by SpeedyMind LLC experienced a modest revenue trend, peaking at $544 in mid-May. Downloads remained low, with a peak of 294 in March, and active users showed a slight decline from 978 to 798.
Intellecto Kids Learning Games from IntellectoKids Ltd had a stable revenue trend, reaching $510 in early June. Downloads peaked at 328 in late April but then dropped to 70 by the end of June. Active users also decreased, from 420 in April to 232 in June.
Finally, Learn English – Studycat by Studycat Limited showed fluctuating revenue, peaking at $585 in early April. Downloads were modest, starting at 101 and ending at 64, while active users remained relatively stable, slightly decreasing from 162 to 136.
These insights from Sensor Tower provide a snapshot of the educational games market in the Czech Republic, highlighting the dynamic nature of app performance across various metrics.